#pc

Dragon Ball Z: Burst Limit gets a native Windows x64 port
A fan static recompilation of the US Xbox 360 version of Dragon Ball Z: Burst Limit now runs as a native Windows program. You still need your own disc image.
Original Halo Gets an Unofficial Port, Batman Arkham Asylum Runs Natively on PC
Fan-made Halo port, Batman: Arkham Asylum running natively on Windows, RPCS3 fixing Ratchet & Clank, and more small news from the scene.

Dead or Alive Xtreme Beach Volleyball gets a native Windows port (0.5.3 Beta)
A static recomp port of the original Xbox game runs natively on Windows 10/11. Bring your own USA ISO and here's how to set it up.
▶Metroid Prime runs natively on Linux, Windows and Android, no emulator
A decomp-based native port of GameCube Metroid Prime for Linux, Windows and Android. You bring your own USA v1.00 disc image.

Muscle March gets a native PC port through static recompilation
An unofficial beta port of the WiiWare game Muscle March runs natively on macOS, Linux, Steam Deck and Windows. You bring your own WAD and key.
▶Quake VR: UNLEASHED Gets a Release Trailer, and Not Much Else
A release trailer for Quake VR: UNLEASHED surfaced on r/virtualreality. The post is nearly empty, so here's what's there and what isn't.
▶shadPS4 ships another pre-release, and the notes are empty
shadPS4 published a new pre-release on 10 October. The release page has no changelog text, just a commit hash, a compare link and six assets.
STALKER 2 Update 2.0 Gets Full VR With Hand Tracking via UEVR Fork
A UEVR fork makes STALKER 2 playable in full VR after Update 2.0's Unreal Engine 5.5 move broke stock UEVR. Hands, holsters, scopes and scanner included.
▶SwitchRecomp runs Super Mario Odyssey as a native PC program
A Switch static recompiler is running Super Mario Odyssey on PC with no emulator. It's early, has bugs, and isn't released yet.

Estacado Brings The Darkness (Xbox 360) to PC Through Static Recomp
A fan-made static recomp of The Darkness (Xbox 360, 2007) is in pre-release, and the author says it runs on Steam Deck under Proton Experimental.
Need for Speed: Most Wanted (2005) goes native on Apple Silicon Macs
A static recomp of the 2005 PC racer now runs natively on Apple Silicon Macs. v1.0 is out, and you bring your own Black Edition copy.

KINGDOM HEARTS Collection [I~III] Arrives Natively on Current-Gen Consoles and PC
Square Enix launched KINGDOM HEARTS Collection [I~III] natively on Nintendo Switch 2, PS5, Xbox Series X|S, and PC via Microsoft Store.
Silent Hills P.T. Native Port Surfaces With Untested VR Support
Hideo Kojima's Silent Hills P.T. gets a native modernized rebuild port featuring hidden, untested VR support for hobbyists to break.
▶AnyPS5 ports PS5 executables to PC without emulation
AnyPS5 relinks PS5 executables for Linux and Windows instead of emulating them. One verified game so far, and the 87% figure needs context.
F.E.A.R. Gets a Horror-Packed VR Mod
F.E.A.R. is now playable in virtual reality thanks to new modding work, turning the classic shooter into a 2026 must-play.

GoldenEye 007 gets a native PC port at v0.5.0, built with AI coding agents
jkdansereau's GoldenEye 007 PC port hit v0.5.0 with 2-4 player split-screen. It runs on Windows, Linux and Steam Deck, and you still need your own ROM.

Lost Odyssey gets an experimental native port through static recompilation
LostOdysseyRecomp runs the Xbox 360 RPG natively on Windows, Linux, macOS and Android. You still need your own game files.
▶Max Payne 2 VR mod gets a new trailer, and the download is up
Evilsheep's Max Payne 2 VR mod has a fresh trailer, and the build is already on the project's GitHub releases page.
Redditor builds a PC-to-Android VR streamer that uses your phone's gyro
A Reddit user says they wrote their own tool to stream PC games to an Android phone in VR, with gyro camera control. No name, repo or numbers yet.
▶A SimHub add-on makes your motion rig react when you climb into a Titan in Titanfall 2 VR
A hobbyist SimHub add-on ties a motion sim to Titan movement in the new Titanfall 2 VR mod. Here's what it does and what you need.
Sonic Adventure Recomp Hits Beta, Dreamcast Build Goes Public
A beta Sonic Adventure recomp for Dreamcast has gone public, according to a YouTube upload. Here's what we can confirm and what we can't.
▶Spider-Man Remastered gets a free full VR alpha. You swing with your own arms
SpidyVR puts Spider-Man Remastered in VR with physical web swinging and real punches. Free, Steam only, early alpha.
xboxrecomp: the first public static recomp toolkit for the original Xbox
sp00nznet's xboxrecomp (v0.13.1) turns original Xbox games into native Windows builds. Useful if you port games, not if you just want to play.
Wind Waker HD gets a native recomp port, no Cemu underneath
ZeldaWWHDRecomp runs the Wii U Wind Waker HD natively on macOS, Linux, Windows and Android. The notes cover the next release, v0.2.11.
▶The Legend of Zelda: The Wind Waker PCVR Demo Shows Physical Climbing and Swimming
An experimental PCVR adaptation of The Wind Waker built on BlueWake adds first-person and third-person VR views.
▶Titanfall 2 VR Mod Drops With an Installer Voiced by Viper Himself
CircuitLord's Titanfall 2 VR mod is out, featuring a slick installer voiced by the actual actor for Viper. Here is what you need to know.
▶Super Mario Bros. Wonder now runs natively on PC, no emulator needed
XDA and Notebookcheck both report Super Mario Bros. Wonder now runs on PC as a native port. Details on who built it are thin.

Estacado Brings The Darkness to PC via Xbox 360 Static Recompilation
Estacado, a static recompilation of The Darkness for PC, launches its first pre-release with high framerates and mouse look.
▶Serial Experiments Lain PS1 Decompiled with Native PC and Mac Client
The 1998 PlayStation game Serial Experiments Lain has been fully decompiled, achieving a byte-identical rebuild and native client support.
▶suyu v0.0.11 Drops with Big Static Recompiler Boosts and Standalone Game Export
suyu v0.0.11 arrives with massive static recompiler speedups, macOS revival, and new standalone game exports.